![]() The Torghast climb is great fun and quite replayable – I found myself going back in even after I had capped my rewards for the week just to explore, experiment, and enjoy." Complete puzzles to open caches, rescue some companions you can take back to your hideout, run into a mimic, or slay a rare miniboss that confers special powers. One run may turn you into an overpowered god stacking multiple scaling sources of damage to annihilate everything in sight or accumulating enough regeneration to handle anything. Each run is another opportunity to try out different builds and strategies as your powerups and situations change constantly. Even the greatest curated dungeons lose their luster after completing them a dozen times, so the prospect of something new each dive is tantalizing. ![]() After doing a decade of dungeon runs that never change, Torghast is a beyond welcome addition. Take the variance and unpredictability of roguelike runs and do them on your WoW character, alone or with friends, in a damned dungeon tower that’s different every time. "The pinnacle of Shadowlands content is Torghast.
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